For kids ages 8–12 · No console · No coding · No screen
Turn “I want to make video games” into a real game design.
Guided by Joy, a friendly in-book coach, kids work through 10 fun levels — sketching, inventing, and choosing their way from a single spark to a complete Game Design Document, the same blueprint real studios use.
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Built by a 25-year game-industry creative director.
50+ activities What's in the free Starter Kit
The 3 Pillars of Fun
Goal, obstacle, and interesting choice — the foundation every game is built on.
Design Your First Hero
A character sheet that turns a doodle into a hero with a goal and a personality.
Start a Game Design Document
The one-page starter that real studios use — your kid's first true design doc.
By the last page, your child has built a real game design
- Invent a game goal — and the obstacles that make it fun
- Design their own heroes, villains, worlds, and stories
- Create rules, levels, and scoring systems
- Pull it together into a Game Design Document they can show off
Every level ends with a peek at Joy's own game, plus quick Notes for Parents so you can help without taking over.
Meet Joy
Part controller, part coach, part idea machine — Joy keeps kids unstuck and excited, guiding them through all 10 levels of the workshop.
Ready to start creating?
Grab the free Game Design Starter Kit and see what your kid makes.
Get the free Starter Kit